Re: Using multiple models in a scene
Posted by
gouessej on
Jun 26, 2018; 7:56am
URL: https://forum.jogamp.org/Using-multiple-models-in-a-scene-tp4038956p4038965.html
You must use GL_ELEMENT_ARRAY_BUFFER
only for the indices, not for the rest (colors, texture coordinates, ...). The message isn't cryptic, you call glVertexPointer with no VBO bound to the expected target.