Re: Ardor3D/JOGL problems
Posted by
gouessej on
Jul 11, 2018; 7:27pm
URL: https://forum.jogamp.org/Ardor3D-JOGL-problems-tp4038988p4039008.html
Actually, I don't even know whether the installer provides a separate JRE for the software or if it relies on the JRE installed on the system. If it's the latter, an update of this JRE might have broken Energy3D.
Microsoft has changed, some Windows updates force WebGL to use the software fallback instead of the hardware acceleration, such a similar option shouldn't be excluded for OpenGL too. Please can you tell me exactly which JRE you use with Energy3D and which graphics card or integrated chipset?