Re: GLJPanel Native crash when sharing context of offscreen drawable
Posted by
gouessej on
Jul 13, 2018; 12:34pm
URL: https://forum.jogamp.org/GLJPanel-Native-crash-when-sharing-context-of-offscreen-drawable-tp4039013p4039020.html
I see no obvious mistake in your code except that you should create the direct NIO buffer only once.
Please look at our unit tests and tell us whether they crash on your machine too. Your example is quite simple, does it crash on several machines?