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Re: Objects fall outside simpleuniverse

Posted by bchinfosieeuw on Jul 23, 2018; 12:53pm
URL: https://forum.jogamp.org/Objects-fall-outside-simpleuniverse-tp4039062p4039068.html

I forgot to give you this code:

TransformGroup translate(Node node, Vector3f vector){

    Transform3D transform3D = new Transform3D();
    transform3D.setTranslation(vector);
    TransformGroup transformGroup = new TransformGroup();
    transformGroup.setTransform(transform3D);
    transformGroup.addChild(node);
    return transformGroup;
}

It does not use Quaternions. I guess I have to make my frustum larger, but I cannot figure out how to do it. How to do that?