Re: Objects fall outside simpleuniverse
Posted by bchinfosieeuw on Jul 23, 2018; 12:53pm
URL: https://forum.jogamp.org/Objects-fall-outside-simpleuniverse-tp4039062p4039068.html
I forgot to give you this code:
TransformGroup translate(Node node, Vector3f vector){
Transform3D transform3D = new Transform3D();
transform3D.setTranslation(vector);
TransformGroup transformGroup = new TransformGroup();
transformGroup.setTransform(transform3D);
transformGroup.addChild(node);
return transformGroup;
}
It does not use Quaternions. I guess I have to make my frustum larger, but I cannot figure out how to do it. How to do that?