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Re: How do I load texture array in jogl?

Posted by gouessej on Aug 11, 2018; 1:18pm
URL: https://forum.jogamp.org/How-do-I-load-texture-array-in-jogl-tp4039107p4039109.html

Hello

You can use TextureIO to create a TextureData instance but Texture uses only GL.GL_TEXTURE_2D and GL2.GL_TEXTURE_RECTANGLE_ARB as texture targets. You can pass the pixels of a TextureData instance returned by getBuffer() to glTexSubImage3D.

Our PNG loader uses PNGJ under the hood, it should work except if you use an unsupported PNG format.
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