Re: multi-samping causes ghosting effect
Posted by
gouessej on
Aug 15, 2018; 9:10am
URL: https://forum.jogamp.org/multi-samping-causes-ghosting-effect-tp4039104p4039118.html
Thank you for the precious pieces of information.
Yes your solution to the ghosting problem is correct, good job :) It's even better than switching to another canvas as you don't suffer of any other GLJPanel's limitation as far as I know.
I suspect that your problem with MSAA comes from a regression in JOGL, please reproduce it with one of our unit tests or with a SSCCE in order to confirm or not my supposition. If it's confirmed, maybe we'll plan to fix it in JOGL 2.3.3 or 2.4.0. Do you reproduce this problem on different hardware? Please can you try with a completely different GPU under Windows 10? If you provide a tiny example to reproduce your problem, I'll give it a try on other machines.