Re: AWT TextRenderer vs com.jogamp.graph.curve.opengl.TextRegionUtil
Posted by
gouessej on
Aug 28, 2018; 7:52am
URL: https://forum.jogamp.org/AWT-TextRenderer-vs-com-jogamp-graph-curve-opengl-TextRegionUtil-tp4039133p4039147.html
Stick to the AWT text renderer as it works for you. If I were you, I wouldn't take the risk of switching to the curve renderer. If you find a memory leak or a problem of high memory footprint in the text renderer, let me know.