Re: GLCanvas wit overlay
Posted by
gouessej on
Dec 21, 2018; 6:06pm
URL: https://forum.jogamp.org/GLCanvas-wit-overlay-tp4039329p4039334.html
Actually, you shouldn't use the AWT overlay. You can look at the text rendering of other engines based on JOGL to make your own one, for example Jogamp's Ardor3D Continuation that supports SWT and uses JOGL 2.3.2 but its GL4 support isn't heavily tested, it uses PMWMatrix under the hood in some cases including for OpenGL-ES support.
JMonkeyEngine is worth a look too.