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Re: Mac OS X OpenGL deprecation

Posted by ThomasR on Jan 11, 2019; 9:57pm
URL: https://forum.jogamp.org/Mac-OS-X-OpenGL-deprecation-tp4039248p4039392.html

nyholku wrote
Anyone care to elaborate the practical implications...
Apple is deprecating OpenGL and OpenCL ...
Apple is not supporting Vulcan...

So what?

Are all OpenGL / OpenCL projects suddenly forced to abandon Mac?
TBD

nyholku wrote
I would have thought that some sort of OpenGL/CL -> Vulcan -> Metal bridge/layer would be developed by some community ? No?
There's MoltenVK (looks like Vulcan, but uses Metal underneath), I have the demos running on my Mac. But there are some stories that Apple disallowed some iOS apps from the Apple store that used MoltenVK. I guess if they play hardball, it's hard to understand the motivation for future dev of MoltenVK. But like Mongo, I'm just a pawn in the game of life. Who knows.

nyholku wrote
Will this have any effect for jogamp users?

Is the world going to end when Apple removes OpenGL/CL support in some future MacOs release...
Well I think it can be expected that applications employ JOGL (OpenGL for Java) will simply not work at some point in the future.