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Re: Using GL2 from JOGL

Posted by Nelu on Feb 11, 2019; 7:03am
URL: https://forum.jogamp.org/Using-GL2-from-JOGL-tp4039492p4039506.html

Thank you very much for your reply!
My video card doesn't support vertex buffer, so for now i will use GL2 with glBegin, glEnd, glVertex.... I tested it on few PC's
and it's working fine on all of them. But in the future i will change the code for sure to use vertex buffer objects and GL4

About Jzy3d, i think i will give it a try. The challenge is if that framework supports millions of points in a 2D line chart and having a fast redraw