Re: Java3D in batch mode
Posted by
gouessej on
Feb 20, 2019; 11:30am
URL: https://forum.jogamp.org/Java3D-in-batch-mode-tp4039415p4039555.html
As far as I understand, he added the possibility to create a Canvas3D from a NEWT GLWindow. However, as long as org.jogamp.java3d.Canvas3D extends java.awt.Canvas, it will be a problem under Android. I assume that Android support requires much more changes.