Re: JOGL 2.4 - Canvas White Screen
Posted by
gouessej on
Apr 02, 2019; 11:09am
URL: https://forum.jogamp.org/JOGL-2-4-Canvas-White-Screen-tp4039645p4039659.html
GL4bcImpl implements GL2, nothing's wrong here.
Do you want to create an offscreen drawable? If it's not the case, why not using directly NewtCanvasAWT?
I've just checked in JogAmp's Ardor3D Continuation, I don't use JAWTWindow directly, Java3D is closer to what you're trying to achieve.