Re: Java3D bug using JDK11
Posted by
gouessej on
Aug 28, 2019; 6:21pm
URL: https://forum.jogamp.org/Java3D-bug-using-JDK11-tp4039952p4040008.html
Some developers stick with Java3D 1.6 because they don't want to modify the imports in their source code. Note that Java3D 1.7 is mentioned above. Thanks, I'm going to update the guide.