Login  Register

Re: GL4 not working in JOGL macbook pro

Posted by kai.bachmann on Sep 05, 2019; 3:44pm
URL: https://forum.jogamp.org/GL4-not-working-in-JOGL-macbook-pro-tp4040031p4040036.html

Hi,

theoretically is getMaxProgrammable or getMaximum the better solution but it doesn’t work with actual OSX versions. As I’ve told, OSX starts in compatibility mode which is 2.1 and the max-calls returns exactly this.

Am 05.09.2019 um 12:31 schrieb gouessej [via jogamp] <[hidden email]>:

Hello

Your solution should work and is correct if your program requires at least OpenGL4 (core, forward compatible) but GLProfile.getMaxProgrammable(true) or GLProfile.getMaximum(true) would be safer if you require the highest core profile or the most capable profile.
Julien Gouesse | Personal blog | Website



If you reply to this email, your message will be added to the discussion below:
http://forum.jogamp.org/GL4-not-working-in-JOGL-macbook-pro-tp4040031p4040033.html
To start a new topic under jogl, [hidden email]
To unsubscribe from jogamp, click here.
NAML

Mit freundlichen Grüßen


Kai Uwe Bachmann



E-mail Disclaimer:

Diese Email wurde von BKA, NSA und GCHQ auf Freiheit gefährdende Inhalte untersucht und zur späteren Verwendung in Geheimprozesse archiviert.

Bombe, Attentat, Sprengstoff, Terrorism, Nuclear, Infrastructure, Security, Safety, Attack, Toxic, Bacteria, Ebola, Influenza, Resistant, Airport, Telecommunications, Smart Power, Bridge, Pirates, Schweinefleisch, Trojan, Bart, Southwest, bridge, china, mexico, agro, car, incident