Re: Texture with nearest filtering
Posted by Marco on Oct 24, 2019; 3:45pm
URL: https://forum.jogamp.org/Texture-with-nearest-filtering-tp4040117p4040120.html
I found the solution:
the calls:
gl.glTexParameteri(GL2.GL_TEXTURE_2D,GL2.GL_TEXTURE_MAG_FILTER,GL2.GL_NEAREST);
gl.glTexParameteri(GL2.GL_TEXTURE_2D,GL2.GL_TEXTURE_MIN_FILTER,GL2.GL_NEAREST);
must be put after:
gl.glBindTexture(GL2.GL_TEXTURE_2D, t);