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Re: Poll: Intel 32bit (i686) builds (linux and/or windows)

Posted by Sven Gothel on Jan 04, 2020; 12:02am
URL: https://forum.jogamp.org/Poll-Intel-32bit-i686-builds-linux-and-or-windows-tp4040230p4040236.html

Thank you Emmanuel for replying.

I assume your 32bit users were mostly using windows-x86?

Thinking more about linux-x86, it might be still an important
platform at least for embedded devices hmm.

I will go for a compromise here:

- Re-enabling linux-x86 and windows-x86 builds and aggregation,
  but skipping the time and energy consuming unit tests.

- The unit tests on 32bit went less reliable on JOGL
  running on actual 64bit machines and OS due to GL driver glitches.

- I recommend to run 64bit on 64bit machines

This shall be a good compromise and from time to time
I could enable unit testing (a flag in jenkins) on these machines.

All 32bit users should earmark this situation and
maybe also perform the unit tests on their target platform etc.

I would like to read more use cases here, maybe we get more
communication when everybody is back :)

Cheers, Sven

On 1/3/20 12:30 AM, Manu [via jogamp] wrote:

> Thanks to the update system programmed in Sweet Home 3D, I can check whether
> its users run the 32 or 64 bit version of the program. And just for yesterday,
> I can tell you that almost 10000 users were using the 32 bit version of that
> program.
> Hope that this will be a good enough reason to maintain the 32 bit version of
> JOGL (even if some users of the 32 bit version might be able to able to run
> the 64 bit version too if their system permits it).
>
> Many thanks for your efforts and happy new year 2020!
> Emmanuel Puybaret
>