Re: Texture Constructor always throws GLException
Posted by
gouessej on
Jan 11, 2021; 5:54pm
URL: https://forum.jogamp.org/Texture-Constructor-always-throws-GLException-tp4040949p4040953.html
There's a public Texture constructor that takes a texture identifier as first parameter, it should do the trick in your case but it's harder to use, don't forget to update the image.