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Re: Texture Constructor always throws GLException

Posted by gouessej on Jan 11, 2021; 5:54pm
URL: https://forum.jogamp.org/Texture-Constructor-always-throws-GLException-tp4040949p4040953.html

There's a public Texture constructor that takes a texture identifier as first parameter, it should do the trick in your case but it's harder to use, don't forget to update the image.
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