What GL Version should I use for Texture Rendering.
Posted by
Bertrahm on
Jan 16, 2021; 5:23pm
URL: https://forum.jogamp.org/What-GL-Version-should-I-use-for-Texture-Rendering-tp4040976.html
So since I have fixed all my issues regarding texture loading, I have found conflicting statements about how I should render textures, some say that it is completly fine to do it with GL2 functions and others say that I always should do that using shaders.
What I want to know is, is there any major performance difference between GL2 texture rendering and GL3?
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