I just tried it with begin3DRenderering
and I think that the answer is yes, it works correctly.
gl.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
gl.glLoadIdentity();
glu.gluOrtho2D(0, canvas.getWidth(), 0, canvas.getHeight());
gl.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
gl.glLoadIdentity();
gl.glTranslated(50, 25, 0);
renderer.begin3DRendering();
renderer.draw(str, 0, 0);
renderer.end3DRendering();
draws the string appropriately translated up and to the right.
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