Re: Model corruption with Background Node
Posted by
StrangelyTyped on
Sep 06, 2021; 10:33pm
URL: https://forum.jogamp.org/Model-corruption-with-Background-Node-tp4041238p4041268.html
Reproduction case is available here -
https://github.com/StrangelyTyped/j3d-reproWhen run it produces two renders from the exact same scene - a pair of ColorCubes rotated in opposite axes and intersecting with each other. The render-1.png shows the correct output regardless, both cubes intersecting. With ENABLE_BG=false, render-2 is exactly the same as you'd expect, but with ENABLE_BG=true then render2 shows one cube rendered on top of the other instead. Have attached all 4 images to this post just in case.
render-bg-1.pngrender-bg-2.pngrender-nobg-1.pngrender-nobg-2.png