GLCanvas vs GLJPanel
Posted by Alex Crossley on
URL: https://forum.jogamp.org/GLCanvas-vs-GLJPanel-tp4041368.html
I know I am going to sound like a rookie here with this question but... is there any way to make GLCanvas behave like GLJPanel so we can have the rendering surface in the same JFrame with other swing (GUI) controls?
You might say: just use GLPanel but that has some limitations that I cannot live with. Is there a trick anyone here can share to use GLCanvas as a "JPanel"? Much appreciated!