Re: GLCanvas vs GLJPanel

Posted by Martin on
URL: https://forum.jogamp.org/GLCanvas-vs-GLJPanel-tp4041368p4041375.html

Can't you customize capabilities with Swing up to 24 bits ?

GLProfile glp = ...
GLCapabilities caps = new GLCapabilities(glp);
caps.setDepthBits(24);

I haven't tested if my fallback stuff is able to reach 50Hz - charting is usually not demanding so much.