Re: GLCanvas vs GLJPanel
Posted by Martin on
URL: https://forum.jogamp.org/GLCanvas-vs-GLJPanel-tp4041368p4041375.html
Can't you customize capabilities with Swing up to 24 bits ?
GLProfile glp = ...
GLCapabilities caps = new GLCapabilities(glp);
caps.setDepthBits(24);
I haven't tested if my fallback stuff is able to reach 50Hz - charting is usually not demanding so much.