Re: Incorrect context on GLCanvas drawable
Posted by
gouessej on
Oct 28, 2021; 7:30am
URL: https://forum.jogamp.org/Incorrect-context-on-GLCanvas-drawable-tp4041391p4041425.html
Contact Sven for the financial contribution, yes it may help. I think that disabling DirectDraw in Java2D seems to be the culprit but I don't see precisely why right now, maybe Java2D tries to use its OpenGL pipeline in this case and something bad happens (you could disable it too to force Java2D to use its software renderer). Your reproducer is very helpful.