Re: Incorrect context on GLCanvas drawable
Posted by MarcoNL on Nov 01, 2021; 5:11pm
URL: https://forum.jogamp.org/Incorrect-context-on-GLCanvas-drawable-tp4041391p4041435.html
Hi Martin,
thanks for your feedback.
Indeed, this seems to be a Windows-only issue, considering it seems actually related to the -Dsun.java2d.noddraw=true system property.
But until we understand the actual cause of the issue I am experiencing, I think we cannot exclude eventual impacts on other OS's as well.
Best regards,
Marco