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Re: Incorrect context on GLCanvas drawable

Posted by MarcoNL on Nov 10, 2021; 11:38am
URL: https://forum.jogamp.org/Incorrect-context-on-GLCanvas-drawable-tp4041391p4041482.html

Hi all,

this is yet another PC configuration where I can reproduce the issue with my test case:

HP Elite 7500 Series MT
Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz   3.40 GHz
RAM 16 GB
GeForce GT 640 - Driver version: 388.73
Windows 10 Pro - 64-bit


C:\Users\Marco\Desktop\JOGLTestCase>"C:\Program Files\Eclipse Adoptium\jdk-11.0.13.8-hotspot\bin\java.exe" -cp .\classes;.\jars\jogl-all.jar;.\jars\gluegen-rt.jar;.\jars\jogl-all-natives-windows-amd64.jar;.\jars\gluegen-rt-natives-windows-amd64.jar -Dsun.java2d.noddraw=true vtk.sample.rendering.JoglContextTestCase
Screen device # 0: \Display0
Screen device # 0, configuration # 0:
Screen device # 0, configuration # 1:
Screen device # 0, configuration # 2:
Screen device # 0, configuration # 3:
Screen device # 0, configuration # 4:
Screen device # 0, configuration # 5:
NewFrame created in thread [17], isEDT: true
* Context GL version: 1.1 (Compat profile, arb, compat[], FBO, hardware) - 1.1.0


C:\Users\Marco\Desktop\JOGLTestCase>"C:\Program Files\Eclipse Adoptium\jdk-11.0.13.8-hotspot\bin\java.exe" -cp .\classes;.\jars\jogl-all.jar;.\jars\gluegen-rt.jar;.\jars\jogl-all-natives-windows-amd64.jar;.\jars\gluegen-rt-natives-windows-amd64.jar vtk.sample.rendering.JoglContextTestCase
Screen device # 0: \Display0
Screen device # 0, configuration # 0:
NewFrame created in thread [17], isEDT: true
* Context GL version: 4.6 (Compat profile, arb, compat[ES2, ES3, ES31, ES32], FBO, hardware) - 4.6.0 NVIDIA 388.73


Basically, it happens on ALL the Windows PCs I've tested so far.

Regards,

Marco Sambin