Re: GLCapabilities setSampleBuffers(true) stops painting
Posted by jeffreportmill on Jan 19, 2022; 8:00pm
URL: https://forum.jogamp.org/GLCapabilities-setSampleBuffers-true-stops-painting-tp4041586p4041590.html
I should have mentioned my config:
- MacOS Monterey 12.1, M1, JDK 1.8.0_241
- Gradle: org.jogamp.jogl:jogl-all-main:2.3.2
- Default Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
- Config Caps: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
Any ideas on things to try for debugging?