Re: JOGL crash on system with dual NVIDIA Quadro K600 (dual monitor)
Posted by
gouessej on
Sep 13, 2022; 5:59pm
URL: https://forum.jogamp.org/JOGL-crash-on-system-with-dual-NVIDIA-Quadro-K600-dual-monitor-tp4041856p4041871.html
Hello Marco
I've just finished comparing the logs. I'm a bit sad. Actually, the exact same pixel format is used in both situations, there's no faulty pixel format, there is no room to implement a quirk within JOGL in my humble opinion. The chosen pixel format is suitable for one screen but not for another one. Either you provide a reproducer to Nvidia or you find a solution to work around this problem in JOGL but I'm not sure that it exists. Why not trying to display a triangle on both screens with NEWT without AWT and Swing? You can choose a physical or logical monitor in NEWT, it would probably pick another pixel format.
As a first step, I suggest you to run this rudimentary example on both screens (please start it on the right screen, don't move it from one screen to another one as a first step):
https://jogamp.org/wiki/index.php/Rudimentary_standalone_example_using_the_fixed_pipeline_by_Julien_GouesseAs a second step, modify the example above to use NEWT, connect only one screen at a time, run the modified example on each screen.