Re: glMultiDraw*Indirect
Posted by
Dolda2000 on
May 02, 2023; 11:11am
URL: https://forum.jogamp.org/glMultiDraw-Indirect-tp4042510p4042536.html
Just to clarify, perhaps, what I'm finding is this:
$ javap -cp jogl-all.jar com.jogamp.opengl.GL3 | grep glMultiDraw.*Indirect
public abstract void glMultiDrawArraysIndirect(int, long, int, int);
public abstract void glMultiDrawElementsIndirect(int, int, java.nio.Buffer, int, int);
Whereas I would have expected this:
$ javap -cp jogl-all.jar com.jogamp.opengl.GL3 | grep glMultiDraw.*Indirect
public abstract void glMultiDrawArraysIndirect(int, java.nio.Buffer, int, int);
public abstract void glMultiDrawArraysIndirect(int, long, int, int);
public abstract void glMultiDrawElementsIndirect(int, int, java.nio.Buffer, int, int);
public abstract void glMultiDrawElementsIndirect(int, int, long, int, int);