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Re: Offscreen buffering and antialiasing not working?

Posted by gouessej on May 27, 2023; 4:48pm
URL: https://forum.jogamp.org/Offscreen-buffering-and-antialiasing-not-working-tp4042649p4042650.html

Hello

By the way, avoid storing the GL instances into fields, it should be used only locally.

Offscreen buffering and antialiasing work. Maybe the there is no drawable that matches the requested capabilities in your case. I advise you to look at our unit tests and to try different combinations, for example with setDoubleBuffered(true) and/or setHardwareAccelerated(false).
Julien Gouesse | Personal blog | Website