Re: Java 3D engine for jogl
Posted by
gouessej on
Jul 03, 2023; 10:32am
URL: https://forum.jogamp.org/Java-3D-engine-for-jogl-tp4042725p4042728.html
I appreciate the presence of numerous comments, good point. There are lots of public fields, maybe there's a small lack of encapsulation. Some unit tests (TestNG, JUnit) would be welcome. I advise you not to store GL instances in fields, it's error prone. Moreover, you can use multi-line comments to drive your GLSL code more readable. Finally, your code is under MIT, it's written in the bottom but it should appear more clearly in the top right corner, there's no "view license" menu item.
Good job, keep up the good work. Feel free to ask some help.