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Re: glDrawArrays crashes Java but only on client's machine

Posted by imakerobots on Dec 30, 2023; 7:45pm
URL: https://forum.jogamp.org/glDrawArrays-crashes-Java-but-only-on-client-s-machine-tp4043227p4043232.html

> Ensure that you handle the position of the direct NIO buffer correctly.

..how?  which buffer?

I have ruled out the possibility of a capabilities problem or an init() setting.

My end user is not on a laptop.

https://github.com/MarginallyClever/Robot-Overlord-App/tree/master is my code, fwiw.  we've tested versions going back three months and they all have the problem.  The main class is RO3.

The only other app I have is Makelangelo software but it's still in GL2, while RO runs in GL3.