Re: glDrawArrays crashes Java but only on client's machine
Posted by
imakerobots on
Dec 30, 2023; 7:45pm
URL: https://forum.jogamp.org/glDrawArrays-crashes-Java-but-only-on-client-s-machine-tp4043227p4043232.html
> Ensure that you handle the position of the direct NIO buffer correctly.
..how? which buffer?
I have ruled out the possibility of a capabilities problem or an init() setting.
My end user is not on a laptop.
https://github.com/MarginallyClever/Robot-Overlord-App/tree/master is my code, fwiw. we've tested versions going back three months and they all have the problem. The main class is
RO3.
The only other app I have is Makelangelo software but it's still in GL2, while RO runs in GL3.