Re: glDrawArrays crashes Java but only on client's machine
Posted by
gouessej on
Dec 31, 2023; 5:00pm
URL: https://forum.jogamp.org/glDrawArrays-crashes-Java-but-only-on-client-s-machine-tp4043227p4043233.html
Maybe there is a mismatch between the number of vertices passed to glDrawArrays and the indirect NIO buffer you create in setupArrays().
Does Sweethome3D work on this machine?