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Re: Rendering outside EventListener and program fell into dead loop

Posted by Sven Gothel on Jan 20, 2024; 3:56pm
URL: https://forum.jogamp.org/Rendering-outside-EventListener-and-program-fell-into-dead-loop-tp4043262p4043264.html

Put a simple test code somewhere, link it here and then I may look at it.
We should also have a few non GLEventListener examples in our unit tests.

I.e. the NativeSurface you use shall be valid
and the GLDrawable (your canvas?) locked to be valid.