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GLPROFILE freezes

Posted by Roland Schützig on Apr 27, 2024; 4:06am
URL: https://forum.jogamp.org/GLPROFILE-freezes-tp4043455.html

The call to the GLPROFILE singleton to retrieve the Default profile freezes and never returns. I can't even get started with any serious JOGL work (Hello World etc.).
Does anybody know what's wrong here?

The program is simple enough (Kotlin):

import com.jogamp.opengl.*
fun main() {
    val glprofile = GLProfile.getDefault()
    System.out.println("got to this point")
}

It doesn't go beyond the GLProfile.getDefault() call and never returns.
(Allthough I get that infamous  "WARNING: An illegal reflective access operation has occurred, ..." which I have learned to ignore.

My Specs:
- Windows 11 on ThinkPad P 15 Gen 1, Nvidea Quadro RTX 3000 + Intel UHD,
- Installed the "jogamp-all-platforms.7z" following the instructions in "https://jogamp.org/wiki/index.php/Downloading_and_installing_JOGL"
- IDE: IntelliJ, JARs includes as external Libraries (so, it's not like it can't find the GLProfile singleton. It compiles just fine).