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Re: Slice was obscured by previous slice in 3D axes

Posted by yaqiang on Aug 14, 2024; 12:17am
URL: https://forum.jogamp.org/Slice-was-obscured-by-previous-slice-in-3D-axes-tp4043499p4043500.html

After read Learn OpenGL document online, I know the reason for this problem is that depth testing works a bit tricky combined with blending (https://learnopengl.com/Advanced-OpenGL/Blending). The order independent transparency technique should be considered to solve it. Anyone has experience to do it using Java + JOGL?
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