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Re: JavaFX 1.3

Posted by Sven Gothel on Jun 01, 2010; 6:39pm
URL: https://forum.jogamp.org/JavaFX-1-3-tp862258p862474.html

On Tuesday, June 01, 2010 19:36:48 bvj [via jogamp] wrote:
>
> Any support or demos for JavaFX 1.3 planned for the near future?
>
> I'm interested in integrating GLJPanel with JFX 1.3 as an applet.

Personally I have no interest, Michael may has some.

Technical this is interesting, especially from the
JOGL component[s] point of view.

'Some' JavaFX version use[d] a 'some' JOGL version for their
underlying 3D and hw accelerated rendering.

Since ~ NOV 2009 JOGL's open source licensed version (BSD style)
is continued by us, now under jogamp.org.

Since around NOV 2009, Oracle stopped contributing to
JOGL's open development process, released no new version,
nor are any commitments visible on their kenai.com abandoned home.

So talking about 'JavaFX' and 'JOGL',
we cannot talk about _the_ JavaFX or _the_ JOGL.

Assuming JavaFX would use JOGL, you could conveniently access JOGL, indeed.

Now it could be eg a JOGL 1.1 or JOGL 2.0, where we have our pre-releases
and are about to release our 1st one. We haven't actually determined the version number yet.
But while I write this, it might be necessary to distinguish the versions and
to emphasize the enhancements. Let's just assume we name our version 3.0 for now.

So, you would have eg [JavaFX 1.3 + JOGL 2.0] + JOGL 3.0,
which for sure would cause some conflicts due to similar package names etc.

Then you would also have [JavaFX x.y + SomeRenderEngine ] + JOGL 3.0,
if SomeRenderEngine doesn't use the JOGL namespace good.
But it must not use GL to render, which would bring you back to some sort of
manual compositioning if you like to mix a 'panels' content (-> Swing).

In regards to UI's I will start a new thread here 'Re: JOGL & UI Toolkit[s]',
so I will not hijack your thread.

~Sven