Re: Loading texture error
Posted by
Michael Bien on
Jul 04, 2010; 6:29pm
URL: https://forum.jogamp.org/Loading-texture-error-tp942252p942737.html
sorry but we don't maintain a JOGL 1.x branch.
If the bug still applies to JOGL 2 we will need more information or
even better: a self contained testcase.
bugzilla is here:
http://jogamp.org/bugzilla/
thanks,
michael
On 07/04/2010 03:55 PM, GuilhermeAmorim [via jogamp] wrote:
I need some help here 
I trying to load a texture to draw in the screen but I can only get a
exception:
java.lang.IndexOutOfBoundsException: Required 196608 remaining bytes in
buffer, only had 0
at
com.sun.gluegen.runtime.BufferFactory.rangeCheckBytes(BufferFactory.java:274)
at com.sun.opengl.impl.GLImpl.glTexImage2D(GLImpl.java:21146)
in this line:
gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGB,
textureImage.getWidth(), textureImage.getHeight(), 0, gl.GL_RGB,
gl.GL_UNSIGNED_BYTE, buffer);
I tried to make the buffer have twice the size and the exception is
gone, but the texture too, remais only the cube in black.
This is the 1.1.1a version
Thanks for reading
--
http://michael-bien.com/