Login  Register

Re: Flipped texture

Posted by Michael Bien on Jul 14, 2010; 4:19pm
URL: https://forum.jogamp.org/Flipped-texture-tp965264p966946.html

Hi Arthur,

are you using the TextureIO utilities?
TextureData and Texture have both isVerticallyFlipped() methods to indicate if the texture needs to be flipped or not.

(don't ask me why it was introduced, TextureIO probably just reads the file as is and writes it to the buffer)

@Sven ?

-michael

On 07/14/2010 03:54 AM, Arthur [via jogamp] wrote:
Hello all. I'm porting a piece of code from old JOGL to new JOGL and all my textures are inverted. I have to change my texture matrix to make it fit. And the textures applied on quadric sphere (where texture matrix are autogenerated) cannot be fixed without altering the texture itself.

What am I doing wrong ???

It look like the coordinate system was wrong or something.

Thanks for the help!


View message @ http://jogamp.762907.n3.nabble.com/Flipped-texture-tp965264p965264.html
To start a new topic under jogamp, email [hidden email]
To unsubscribe from jogamp, click here.