Re: Exception when running two of the JOGL demos
Posted by
Michael Bien on
Jul 18, 2010; 2:47pm
URL: https://forum.jogamp.org/Exception-when-running-two-of-the-JOGL-demos-tp974693p976485.html
works fine on linux + ATI.
please file a bug report with the info you posted here.
thanks && best regards,
michael
On 07/17/2010 01:18 PM, Qu0ll [via jogamp] wrote:
I get the following exception when running the Hardware Shadow
Mapping and High Dynamic Range Rendering demos on the JogAmp web
site. The machine is running 64-bit Windows 7 with Java 6 Update
21 and has a high-end Quadro FX-5800 GPU which should be more than
capable of running the demos.
Why the exception? Is it a problem with JOGL or the demos?
Thanks,
-Qu0ll
Exception in thread "AWT-EventQueue-0"
javax.media.opengl.GLException: Error making context current: 0x0,
com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext [OpenGL 3.2,
options 0x22, 3.2 (compatibility profile, any, old) - 3.2.0,
com.jogamp.opengl.impl.gl4.GL4bcImpl@2ba11b,
Drawable Read/Write:
com.jogamp.opengl.impl.windows.wgl.WindowsDummyWGLDrawable[Realized
true,
Factory
com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory@5e179a,
Window NullWindow[config
WindowsWGLGraphicsConfiguration[class
javax.media.nativewindow.DefaultGraphicsScreen[class
javax.media.nativewindow.DefaultGraphicsDevice[type default,
handle 0x0], idx 0], pfdID -1, wglChoosen true,
requested GLCapabilities[Capabilities[Onscreen: true, Red:
8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile:
GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: true, Stereo:
false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0,
Red Accum: 0, Green Accum: 0, Blue Accum: 0, Alpha Accum: 0,
Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers:
false, PBuffer-RenderToTexture: false,
PBuffer-RenderToTextureRectangle: false],
chosen GLCapabilities[Capabilities[Onscreen: true, Red:
8, Green: 8, Blue: 8, Alpha: 0, Opaque: true], GL profile:
GLProfile[GL2/GL2], PBuffer: true, DoubleBuffered: false, Stereo:
false, HardwareAccelerated: true, DepthBits: 24, StencilBits: 0,
Red Accum: 16, Green Accum: 16, Blue Accum: 16, Alpha Accum: 16,
Multisample: false, Num samples: 0, PBuffer-FloatingPointBuffers:
true, PBuffer-RenderToTexture: false,
PBuffer-RenderToTextureRectangle: false]], displayHandle 0x0,
surfaceHandle 0x7301489d, size 0x0]]]
at
com.jogamp.opengl.impl.windows.wgl.WindowsWGLContext.makeCurrentImpl(WindowsWGLContext.java:313)
at
com.jogamp.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:288)
at
com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory$1.run(WindowsWGLDrawableFactory.java:154)
at
com.jogamp.opengl.impl.GLDrawableFactoryImpl.maybeDoSingleThreadedWorkaround(GLDrawableFactoryImpl.java:208)
at
com.jogamp.opengl.impl.windows.wgl.WindowsWGLDrawableFactory.createGLPbufferDrawableImpl(WindowsWGLDrawableFactory.java:169)
at
com.jogamp.opengl.impl.GLDrawableFactoryImpl.createGLPbufferDrawable(GLDrawableFactoryImpl.java:115)
at
com.jogamp.opengl.impl.GLDrawableFactoryImpl.createGLPbufferDrawable(GLDrawableFactoryImpl.java:129)
at
com.jogamp.opengl.impl.GLDrawableFactoryImpl.createGLPbuffer(GLDrawableFactoryImpl.java:137)
at
demos.hwShadowmapsSimple.HWShadowmapsSimple.init(HWShadowmapsSimple.java:282)
at
com.jogamp.opengl.impl.GLDrawableHelper.init(GLDrawableHelper.java:88)
at
javax.media.opengl.awt.GLCanvas$InitAction.run(GLCanvas.java:603)
at
com.jogamp.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:149)
at
javax.media.opengl.awt.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:553)
at
javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:290)
at
javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:368)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown
Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at
java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown
Source)
at
java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown
Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)