Java3D 1.6.0-pre8 released and future plans

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Java3D 1.6.0-pre8 released and future plans

hharrison
In anticipation of some work to fix the remaining regressions on OSX
I've cut a 1.6.0-pre8 release of Java3d to roll up all changes currently
not in -pre7.  This release has been built against jogl2 version 2.0.2
which is now the recommended version of Jogl2 to use.

You can get prebuilt jars from here:

http://jogamp.org/deployment/java3d/1.6.0-pre8/

SHA1 checksums:
e30624d3f2a32ff1bc4c0152ea5c5e3e3fdf8a4f  vecmath.jar
ba3e057ec6b2372f7afdff4a8fcd3a8b2cae9ad0  j3dcore.jar
3b07dd93429662a03d76573df97c834364712756  j3dutils.jar

Once Java7 u40 has been released, I'll work with the jogamp crew to hopefully
squash the last canvas positioning bugs on OSX.

Happy Testing!

Harvey
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Re: Java3D 1.6.0-pre8 released and future plans

gouessej
Administrator
Thank you very much. I really hope we will get something entirely clean under OSX very soon.
Julien Gouesse | Personal blog | Website
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Re: Java3D 1.6.0-pre8 released and future plans

elotter
In reply to this post by hharrison
Thanks Harvey, looking forward to a spotless Mac OS X experience! :)
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Re: Java3D 1.6.0-pre8 released and future plans

hharrison
Ernest, I didn't mention it in the changelog, but you in particular may be interested in

commit:
91a1754cae120129469c201023901185bc4526e7 (j3dcore: unconditionally resize the offscreen layer if required when setting the Viewport)

As it fixed the initial display of a Canvas3D for some users instead of after the first redraw, this was a fixup to your
resizeoffscreen layer patches....just FYI.

Harvey
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Re: Java3D 1.6.0-pre8 released and future plans

elotter
Great, then I'll certainly take this for a spin, thanks Harvey. Will give you some feedback once I've set this up.