JogAmp 2.4.0 Release Feature Freeze & Complete

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JogAmp 2.4.0 Release Feature Freeze & Complete

Sven Gothel
Administrator
JogAmp 2.4.0 Release Feature Freeze & Complete
===============================================

Note that all branches have been merged back into master.


General 2.4.0 Release Details
--------------------------------
https://jogamp.org/wiki/index.php?title=SW_Tracking_Report_Objectives_for_the_release_2.4.0

New Features of 2.4.0 Release Details
---------------------------------------
Notable:
- GNU/Linux aarch64
- DRM/GBM Support for JOGL(EGL) and NEWT
- X11 TouchEvent (NEWT)
- Java 11+ Compatibility (Remove Warning, Build and Run)
- OpenJavaFX via NewtCanvasJFX (JOGL + NEWT)
- iOS Support (JOGL + NEWT)
- OpenCL 1.2
- Java3D Documentation

https://jogamp.org/wiki/index.php?title=SW_Tracking_Report_Objectives_for_the_release_2.4.0#Features_confirmed_and_for_this_release

+++

General Feature Overview
-----------------------------
https://jogamp.org/wiki/index.php/SW_Tracking_Report_Feature_Objectives_Overview

+++

Now I work on bringing back all our Jenkins test notes again(!)
and see to a working pre-release (again).

Then we have to figure out which of these bugs should
be resolved before the official 2.4.0 release.

https://jogamp.org/wiki/index.php?title=SW_Tracking_Report_Objectives_for_the_release_2.4.0#Bugs_confirmed_for_this_release

~Sven
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Re: JogAmp 2.4.0 Release Feature Freeze & Complete

Sven Gothel
Administrator
Added blog entry with a few more links

<https://jausoft.com/blog/2019/11/30/jogamp-2-4-0-release-feature-freeze-complete/>

I like to use this opportunity to emphasize our
work priorities here, which might help
explaining the delay or reduced 'public visibility'.

+++

Commercial Support Requests

Commercial support requests are very welcome,
allowing Göthel Software e.K. <https://jausoft.com/>,
our little family shop, to continue supporting the project.

Whether your company desires

- realization of new features or new platforms to be supported,
- continuing maturity and bug fixes,
- supporting you in adopting JogAmp and/or Java(tm)’ish technology
  on Embedded/Mobile, Desktop or Cloud,
- supporting your project and its QA, Process & Lifecycle in general

we would be glad to hear from you, as it will allow us to continue our
endeavors[1] enabling high performance (hardware) features
across platforms & devices[2].

[1]
<https://jogamp.org/wiki/index.php/SW_Tracking_Report_Feature_Objectives_Overview>
[2] <https://jausoft.com/blog/2012/04/19/jogljogamp-status-update/>

Thank you.

~Sven


On 11/30/19 7:52 PM, Sven Gothel [via jogamp] wrote:
> JogAmp 2.4.0 Release Feature Freeze & Complete
> ===============================================
>

--
health & wealth
mailto:[hidden email] ; http://jausoft.com
land : +49 (471) 4707742 ; fax : +49 (471) 4707741
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Re: JogAmp 2.4.0 Release Feature Freeze & Complete

gouessej
Administrator
In reply to this post by Sven Gothel
Hello

Thank you for the great job :D

If I understand your reply in the following bug report, it should be marked as resolved because JOGL already works as is:
https://jogamp.org/bugzilla//show_bug.cgi?id=1312

When a release candidate is available at least in the JogAmp Maven repository, I'll use it to implement OpenJFX support in JogAmp's Ardor3D Continuation.
Julien Gouesse | Personal blog | Website
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Re: JogAmp 2.4.0 Release Feature Freeze & Complete

Sven Gothel
Administrator
On 12/2/19 10:35 AM, gouessej [via jogamp] wrote:
> Hello
>
> Thank you for the great job :D
>
> If I understand your reply in the following bug report, it should be marked as
> resolved because JOGL already works as is:
> https://jogamp.org/bugzilla//show_bug.cgi?id=1312

Sadly I have not completed this 'little' task yet,
but started months ago only to be interrupted again.

I will try to complete this as I also see it as important
to ensure that we don't leave resources referenced and occupied
longer than required.

But .. I can also leave some issues open for a subsequent release.

>
> When a release candidate is available at least in the JogAmp Maven repository,
> I'll use it to implement OpenJFX support in JogAmp's Ardor3D Continuation.
> Julien Gouesse | Personal blog <http://gouessej.wordpress.com> | Website
> <http://tuer.sourceforge.net>

Great, yes. Then finally out new Java3D collab can also bear its new fruits.
Hello Phillip ;-)

Cheers, Sven