– Re: Loading and drawing .obj models
In Reply To
>how can i modify the GL2_UnWrap.java to make it work for the texture? :(
If u don't wanna use my framework, then simply wrap the init, mainloop and cleanup of GL2_UnWrap into the corresponding methods of a GLEventListener and inline the utility methods for texture loading. They are not that much code, son inlining them would be ok I guess.
>One more question, if i don't wish to use framework.base framework.util