Reply – Re: Java3D now works with JOGL 2.0
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Re: Java3D now works with JOGL 2.0
— by Martin Martin
Congratulations!

I would be interested to read some docs about this work.

I have heard many times that java3d is a pain for opengl developpers because they can't do real opengl (accessing feedback buffer and stuffs like that). It is a very old discussion. Is it still true? Aren't JMonkeyEngine, Ardor3d or other scene graph a better alternative for java based 3d?

Cheers,
Martin