– Re: Java3D now works with JOGL 2.0
In Reply To
I would be interested to read some docs about this work.
I have heard many times that java3d is a pain for opengl developpers because they can't do real opengl (accessing feedback buffer and stuffs like that). It is a very old discussion. Is it still true? Aren't JMonkeyEngine, Ardor3d or other scene graph a better alternative for java based 3d?