Reply – Re: Java3D now works with JOGL 2.0
Your Name
or Cancel
In Reply To
Re: Java3D now works with JOGL 2.0
— by affogato affogato

Thanks for your response. I'd like to use a different framework as you suggested, but re-implementing the visualisation module would be very difficult, as I have limited time, and need to focus on the research aspect of my project.

Thanks for your offer of help. Actually, I get the hanging issue that has been reported in several of the threads on this forum (see below), I assume for the same reasons.

Do you know if any progress has been made in solving this problem?
- Is a fix coming with rc11?
- Is it solved by using JOGL 1.1.1a

Thanks again,

I'm using:
- Mac OSX 10.8.2
- Java 1.7.0_09
- Java3d 1.6
- JOGL 2.0 rc10

Threads that reported and discussed the hanging issu: