– Re: Jogl/Jogamp on Java 9
In Reply To
A Sweet Home 3D user recently tried it with Java 9 on a HiDPI screen to check how fonts and icons were rendered on that kind of screen. The screenshot he sent me back clearly showed some nice progress on this point, but the 3D view was much smaller that it should have been. Thus, I wonder if some of you had the chance to test if a JOGL canvas has the expected size with Java 8 / 9 under a high resolution screen, or if it requires some changes in the program.
Thanks for taking care of the compatibility of JOGL with the upcoming Java 9.