– Offscreen Opengl App
In Reply To
I am using http://spout.zeal.co/
to send the content of a texture produced with JOGL and it's working great.
I'm using a FBO with a texture attached.
I do not need anymore to have a window in my Java app that displays the rendering.
Can anyone point me to a documentation or an example that shows how to set-up an opengl context without a screen (NewtFactory.createScreen) and without a window (GLWindow.create) ?
I'm looking for the simplest amount of code I can get away with since I do not need to display the rendering in the Java App.