Reply – Re: Offscreen Opengl App
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Re: Offscreen Opengl App
— by sefjogl sefjogl
Hello,

Thanks for your answer.

TestOffscreen01GLPBufferNEWT renders in PBuffer
TestOffscreen02BitmapNEWT renders to a window (glWindow.setVisible(true);)

I need to render in a texture, and without creating a Window since I don't need to display it.