We were NOT able to run any applet with v. 2.0 RC4 - using MacOS 10.6.8, JRE 1.6.0.29, Eclipse
We tested Gears, and got the following: GearsApplet: init() - begin GearsApplet: init() - end GearsApplet: start() - begin GearsApplet: start() - end Exception in thread "Timer-0" javax.media.opengl.GLException: javax.media.opengl.GLException: drawable has invalid handle: MacOSXOnscreenCGLDrawable[Realized true, Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, handle 0x0, Window JAWT-Window[windowHandle 0x10017b070, surfaceHandle 0x0, bounds [ 0 / 0 200 x 200 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 200x200, visible true, lockedExt false, config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], apple.awt.CGraphicsConfig@6b754699[dev=CGraphicsDevice[screen=0],pixfmt=0], encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], awtComponent AWT-GLCanvas[Realized true, jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, Realized true, Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, handle 0x0, Drawable size 200x200, AWT pos 0/0, size 200x200, visible true, AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], apple.awt.CGraphicsConfig@6b754699[dev=CGraphicsDevice[screen=0],pixfmt=0], encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]]]] at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:98) at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:197) at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:164) at javax.media.opengl.awt.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:797) at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:400) at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:74) at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) at com.jogamp.opengl.util.FPSAnimator$1.run(FPSAnimator.java:128) at java.util.TimerThread.mainLoop(Timer.java:512) at java.util.TimerThread.run(Timer.java:462) Caused by: javax.media.opengl.GLException: drawable has invalid handle: MacOSXOnscreenCGLDrawable[Realized true, Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, handle 0x0, Window JAWT-Window[windowHandle 0x10017b070, surfaceHandle 0x0, bounds [ 0 / 0 200 x 200 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 200x200, visible true, lockedExt false, config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], apple.awt.CGraphicsConfig@6b754699[dev=CGraphicsDevice[screen=0],pixfmt=0], encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], awtComponent AWT-GLCanvas[Realized true, jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, Realized true, Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, handle 0x0, Drawable size 200x200, AWT pos 0/0, size 200x200, visible true, AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], apple.awt.CGraphicsConfig@6b754699[dev=CGraphicsDevice[screen=0],pixfmt=0], encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type MacOSX, connection decon, unitID 0, handle 0x0], idx 0], chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]]]] at jogamp.opengl.GLContextImpl.makeCurrentLocking(GLContextImpl.java:459) at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:399) at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:370) at javax.media.opengl.awt.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:920) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:677) at java.awt.EventQueue.access$000(EventQueue.java:85) at java.awt.EventQueue$1.run(EventQueue.java:638) at java.awt.EventQueue$1.run(EventQueue.java:636) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87) at java.awt.EventQueue.dispatchEvent(EventQueue.java:647) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) |
Just to mention, it doesn't work even if we try with the AppletViewer from Eclipse.
Thx Gabi |
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In reply to this post by gabnicu
On Thursday, December 08, 2011 05:55:13 PM gabnicu [via jogamp] wrote:
> > We were NOT able to run any applet with v. 2.0 RC4 - using MacOS 10.6.8, JRE > 1.6.0.29, Eclipse I have not tested Applets w/ Eclipse yet. Can you try to validate the Applets: - http://jogamp.org/deployment/jogamp-current/jogl-test-applets.html - Works for me on 10.7 (fine) and 10.6.8 (some freezing happens at startup time) - http://jogamp.org/deployment/jogamp-current/jogl-demos/applet-gears.html - I have attached the exception, similar to yours. Looks like OS X's CA_Layer ain't complete for AWT/GLCanvas. I have to admit, I only have tested NEWT Applets (1st URL) so far. Don't worry, I will fix this. ~Sven > We tested Gears, and got the following: > <snip/> > Exception in thread "Timer-0" javax.media.opengl.GLException: > javax.media.opengl.GLException: drawable has invalid handle: > MacOSXOnscreenCGLDrawable[Realized true, > Factory > jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, > handle 0x0, > Window JAWT-Window[windowHandle 0x10017b070, surfaceHandle 0x0, bounds [ > 0 / 0 200 x 200 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size > 200x200, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type > AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], > handle 0x0], idx 0], > chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], > requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > apple.awt.CGraphicsConfig@6b754699[dev=CGraphicsDevice[screen=0],pixfmt=0], > encapsulated > MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type > MacOSX, connection decon, unitID 0, handle 0x0], idx 0], > chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], > requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], > awtComponent AWT-GLCanvas[Realized true, > jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, > Realized true, > Factory > jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, > handle 0x0, > Drawable size 200x200, > AWT pos 0/0, size 200x200, > visible true, > AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type AWT, > connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle > 0x0], idx 0], > chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], > requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > apple.awt.CGraphicsConfig@6b754699[dev=CGraphicsDevice[screen=0],pixfmt=0], > encapsulated > MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type > MacOSX, connection decon, unitID 0, handle 0x0], idx 0], > chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], > requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]]]]] > at > jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:98) > at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:197) > at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:164) > at > javax.media.opengl.awt.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:797) > at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:400) > at com.jogamp.opengl.util.AWTAnimatorImpl.display(AWTAnimatorImpl.java:74) > at com.jogamp.opengl.util.AnimatorBase.display(AnimatorBase.java:142) > at com.jogamp.opengl.util.FPSAnimator$1.run(FPSAnimator.java:128) > at java.util.TimerThread.mainLoop(Timer.java:512) > at java.util.TimerThread.run(Timer.java:462) > Caused by: javax.media.opengl.GLException: drawable has invalid handle: > MacOSXOnscreenCGLDrawable[Realized true, > Factory > jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, > handle 0x0, > Window JAWT-Window[windowHandle 0x10017b070, surfaceHandle 0x0, bounds [ > 0 / 0 200 x 200 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size > 200x200, visible true, lockedExt false, > config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type > AWT, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], > handle 0x0], idx 0], > chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], > requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]], > apple.awt.CGraphicsConfig@6b754699[dev=CGraphicsDevice[screen=0],pixfmt=0], > encapsulated > MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type > MacOSX, connection decon, unitID 0, handle 0x0], idx 0], > chosen GLCaps[offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2], pixmap], > requested GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2]]]], > awtComponent AWT-GLCanvas[Realized true, > jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, > Realized true, > Factory > jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@5bd6fbb3, > handle 0x0, > Drawable size 200x200, > AWT pos 0/0, size 200x200, > visible true, applet-osx-awt_glcanvas.txt (98K) Download Attachment |
Hello Sven,
We did test the link you mention: http://jogamp.org/deployment/jogamp-current/jogl-demos/applet-gears.html and get crashes in Safari & Chrome - same error: Exception in thread "thread applet-demos.applets.GearsApplet-1" java.lang.ExceptionInInitializerError at javax.media.nativewindow.NativeWindowFactory._getNativeWindowingType(NativeWindowFactory.java:105) at javax.media.nativewindow.NativeWindowFactory.initSingleton(NativeWindowFactory.java:181) at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1168) at javax.media.opengl.GLProfile.access$000(GLProfile.java:71) at javax.media.opengl.GLProfile$1.run(GLProfile.java:112) at java.security.AccessController.doPrivileged(Native Method) at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:110) at demos.applets.GearsApplet.init(GearsApplet.java:19) at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Plugin2Manager.java:1639) at java.lang.Thread.run(Thread.java:680) Caused by: java.lang.RuntimeException: Incompatible MachineDescriptions: Static MachineDescriptionStatic: X86_32_UNIX(1): MachineDescription: runtimeValidated false, littleEndian true, 32Bit true, primitive size / alignment: int8 1 / 1, int16 2 / 2 int 4 / 4, long 4 / 4 int32 4 / 4, int64 8 / 4 float 4 / 4, double 8 / 4, ldouble 12 / 4 pointer 4 / 4, page 4096 Runtime MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment: int8 1 / 1, int16 2 / 2 int 4 / 4, long 4 / 4 int32 4 / 4, int64 8 / 4 float 4 / 4, double 8 / 4, ldouble 16 / 16 pointer 4 / 4, page 4096 at com.jogamp.common.os.Platform.<clinit>(Platform.java:193) ... 10 more |
In reply to this post by Sven Gothel
And yes, the first link you mentioned works fine, after some delay, exactly as you mentioned.
What is the difference between the 2 types of applets? Thx, Gabi |
Administrator
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On Friday, December 09, 2011 04:07:22 PM gabnicu [via jogamp] wrote:
> > And yes, the first link you mentioned works fine, after some delay, exactly > as you mentioned. > What is the difference between the 2 types of applets? The working one uses NEWT as the underlying NativeWindow adapter attaching to the AWT Applets via native parenting. Well, in case of OS X and the offscreen CA_Layer this is not completly true, since it pushes it's offscreen data to the parent's layer. However, this OS X offscreen CA_Layer mechanism hasn't been tested yet w/ pure AWT Applet (ie. GLCanvas) .. but this is next on my list. ~Sven > Thx, > Gabi |
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