I'm really sorry and JOGL 1.1.2 is something a bit mysterious for me, I only found its JARs in Ardor3D just before porting this engine to JOGL 2. On Github, there is a branch with the source code of JOGL 1.1.1 but not the one of JOGL 1.1.2 and I fear that nobody will really be able to help you. As far as I know, maybe Wade Walker would be able to build JOGL 1.1.1. If your company politics consist in using unmaintainable piece of software whose source code is currently unavailable, it is coherent