Hi,
I just discovered this site and am very happy to see that Jogl still lives on (it certainly seemed dead). A big thanks to the people making this possible! Jogl is hugely important to the Java game developers community and I really feel it hasn't been receiving the kind of attention and care it deserves (by Sun/Oracle)... There still is a lot of confusion to me however. What is the current state of the project (roadmap)? There certainly seems to be a lot of activity lately. Are you working towards a long awaited stable release? When (approximately) can this be expected? Also most documentation is incomplete or outdated. I wish I could contribute here but I'm still struggling to get a good understanding of the API myself... Out of curiosity, where does the name JogAmp come from? Also, a little history of the project would be nice. But off course you must have other priorities right now... Big thanks, good luck and best regards, Evert. |
JogAmp stands for java open graphics, audio, media and processing apis. Its just a common namespace for all the projects on http://jogamp.org/ . Most documentation (except the userguide) linked from wiki and the website is already up to date. If you found old stuff please let us know. roadmap: stabilization and a release. Our build/test cluster is (more or less) up and running we only miss some mac slaves. when? ... don't know. news: take a look at the blogs aggregator: http://jogamp.org/blog/ + commit logs on github regards, michael On 05/28/2010 06:46 PM, Evert B [via jogamp] wrote: Hi, |
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Hi,
All future roadmaps, contributions, collaborations, will be discussed at JOGamp BOF meeting @ Siggraph 2010. http://www.siggraph.org/s2010/for_attendees/birds_feather http://jogamp.762907.n3.nabble.com/JogAmp-SIGGRAPH-2010-tp834843p834843.html If you are interested in JOGL or JOGamp apis in general, I guess it would be a good if you come to the BOF meeting. PS: MAC slaves are on the way :) Hope to See you all there. Rami |
perfect! :) -michael |
In reply to this post by Rami Santina
(a little late sorry)
I won't be able to fly out to LA unfortunately (my budget doesn't allow such excess ). I assume/hope we will be able to read about what was unveiled and discussed at SIGGRAPH somewhere afterwards? |
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